It's over
Thumtronics is dead. :-(
For years now, I've been trying to raise money to finish the Thummer's design and to manufacture its first production run. In that time, I received many promises, but no checks. Now, the global financial crisis has dried up all funding for early-stage companies. Thumtronics is now in bankruptcy. It's over.
To Thumtronics' investors, I offer my sincerest apologies. I did my best. I put everything I had into it -- every penny, every hour, every effort. I'm sorry. I hope that you will forgive me, and more importantly, that you won't hold my failure against the next guy who comes to you with a great idea.
I've tried diligently for years to license Thumtronics' patents to other companies, with no success. Most of Thumtronics' (pending) patents will fall into the public domain due to non-payment of fees.
Once Thumtronics' bankruptcy is final, I'll place the design documents for the Thummer prototypes on the web, as the basis of an open-source hardware project. Completing the Thummer's design would be a great team project for an electronics/mechanical engineering class. Once an open-source reference design was completed, anyone who wanted to make Thummers could do so.
For example, a firm like Hong Kong's Medeli to work with HK UST's students to finish the Thummer's design, then to collect partially pre-paid orders online until receiving enough orders to justify making the initial production run. If nothing else, this would be a great way to identify (and hire) the university's best students.
Hopefully, through an open-source approach, Thummers will someday become available. I hope so, because I want one! :-)
In the meantime, I've started a new company, iGetIt! Music. It has no website yet (although I've registered the domain). iGetIt! is just me and an Internet-connected computer in my bedroom -- a classic micro-ISV. iGetIt! is focused on developing online music education courseware using the computer keyboard (and possibly iPhone) as its input device. iGetIt! doesn't have the potential to rake in the big bucks that Thumtronics had, but if I'm lucky I ought to be able to make a living out of it. In these troubled economic times that's a whole lot better than nothing.
My biggest challenge now is getting back into the swing of computer programming. It's been 22 years since I got my Computer Science degree, and 17 years since I last programmed for a living. I was on the cutting edge of object-oriented programming back then, and mostly I'm finding that today's tools make it very easy to do things that required lots of hand-coding back then. I'll start a new blog shortly to document my progress and share what I've learned.
So...Thumtronics is dead. Long live iGetIt! Music! :-)
Labels: music education, music theory, ThumMusic System, Thumtronics


7 Comments:
This is very sad news. My best wishes for your new endeavor.
I'm really sorry to hear that, Jim. You are a good guy, who had a potentially great product. If Thummers had made it into production, I would have bought one.
I'm getting into iPhone music software at the moment myself. If you want to to compare notes, I'd be interested.
We are really sorry to hear this, Jim. Our condolences go to you. It must be like losing a child, if only a "child of the mind and hopes".
Ken, MusicScienceGuy.
Hi Jim,
Sad to hear that it didn't work out. We tried. Working at Thumtronics was a great experience and resulted in meeting some very nice people.
On the open source issue, the MusicKit has recently had a flurry of activity (which can be seen in the SVN logs) with the goal of a new release soon. In principle we could have it running on an iPhone.
I share the same idea of isomorphic music instruments for some time. I found thummer just now, and thummer's dead. Isomorphic is the future of keyboard instruments, I believe. There are many layouts of course, but the one like thummer's is one of my favourite ones. Thummers death is not about the design, the key is to find a proper business pattern to make a market big enough the make profit for the investors.
I don't understand why you don't just build a limited run of prototypes and sell them- even at less-than-desirable prices, some would sell, i.e. the monome and the tenori-on
I've been trying to find a concertina-like midi controller like the thummer, and now it looks like I'm going to have to build one myself with some sort of open hardware prototyping system like arduino.
You didn't need gobs of capital to do this, just a little less hyperbole and a a few nerds to help you.
Just a last tribute to thummer...
After finding and reading the thummer website I was hoping to read some news about possibilities to order one, I feel sad reading this news.
I really hope the open hardware approach is gonna work out, so we can make them in the more and more popular fablab's around the world.
Good luck,
Piers
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