The goal of Thumtronics’ musical innovations is to
grow the market for music-making products by reducing the amount of time necessary to achieve a self-sustaining level of musical knowledge and skill.
According to NAMM's tri-annual Gallup surveys, nearly everyone in the First World attempts to play a musical instrument, often more than once (as a child, then as an empty-nester, and again as a retiree). Despite this near-universal attempt to learn to make music, US census data shows that only 4-10% of the US population plays a musical instrument regularly (depending on how you define “regularly”). Yamaha’s 2005 annual report cites the optimistic 10% end of this range. If nearly everyone's already trying to make music, but only 4-10% are successful, then lots of aspiring music-makers are failing.
Why?
The #1 reason why students quit their music lessons is because they "get bored" – that is, they feel that,
at their current rate of progress, it will take too long to attain a satisfactory level of knowledge and skill to make the investment of time worthwhile. This prevents these students from reaching a self-sustaining level of musical competence.
The 4-10% of people who
do reach such a self-sustaining level of musical competence continue buying the musical instrument industry’s products – sheet music, accessories, upgraded instruments, music-related software, etc. Most of these products have higher margins than beginner's instruments do, so increasing the percentage of music-makers in the population should increase the industry's
margins in addition to increasing its revenues.
Therefore, the key to growing the annual global sales & margins of the music products industry is to
reduce the amount of time necessary to achieve a self-sustaining level of musical knowledge and skill.
To achieve this growth, three goals must be accomplished:
1. A
new solution to the problems of music education must be found.
2. Beginners must have
free and easy access to the new solution.
3. Beginners must
become aware of, and choose, the new solution.
Goal #1: Find a New SolutionGoal #1 has been completed. The new solution is the
ThumMusic System, which (a) abstracts the display of musical information to the level of music theory (intervals, rather than pitches), and (b) anchors this abstraction in the concrete geometry of a specific “isomorphic” note-pattern, in which a given interval has the “same shape” wherever it appears. This makes the fundamental concepts of music easier to visualize and grasp (literally), and has the potential to dramatically increase the rate at which students learn to understand and make music, according to
many experts. The ThumMusic System acelerates learning not by "dumbing down" music, but by exposing the fundamental simplicity of music's structure in a geometrically consistent manner.
If you’re looking for an analogy, the ThumMusic System’s keyboard is to music what the
Periodic Table of the Elements is to chemistry. The Periodic Table is a two-dimensional drawing that presents the complex structure of the atom in a simple and revealing manner; the ThumMusic keyboard is a two-dimensional drawing that presents the complex structure of musical sound in a simple and revealing manner. Just as the invention of the Periodic Table led to the discovery of new elements, predicted by “holes” in the Table, so has the Thummer’s keyboard led to the discovery of new musical properties, such as
tuning invariance and
Dynamic Tonality (which arguably solves
the problem of temperament, which has been plaguing music for 25 centuries). The discovery of these properties is strong evidence of the validity of Thumtronics’ approach.
Goal #2: Free and Easy AccessTo accomplish Goal #2, the ThumMusic System must be made freely available and easily accessible. This is accomplished by providing free (for beginners, at least), open-source, ThumMusic-based online music education courseware which uses the
standard computer keyboard as a ThumMusic Keyboard. Thumtronics is working with the University of Texas at Austin to develop this courseware, and would welcome the participation of other universities, companies, philanthropies, and individuals.
But, can any new music notation succeed? Literally hundreds have been proposed over the centuries, and all have failed…except for guitar tab. Why did tab succeed? In part because it made a common interface (the guitar fret-board) easier to learn. The ThumMusic System will make music easier to learn, too, using the most common interface of all – the computer keyboard. The music products industry’s widespread support for the new universal music notation file format,
Music XML, makes the success of ThumMusic notation much easier. So does the widespread use of music notation software, such as Finale! and Sibelius, since these programs can be retro-actively upgraded to support ThumMusic notation through the installation of a simple ThumMusic
software plug-in, distributed free over the Internet. Using such a plug-in, all of the world’s music can be instantly available in ThumMusic notation,
without making any deals with music software or publishing companies.
So, Goal #2 above – giving beginners easy, free access to the ThumMusic System – can be easily accomplished.
Goal #3: Awareness and Choice
To accomplish Goal #3, novices must hear about the new solution and be persuaded to learn music using it. NAMM’s Gallup surveys show that 70% of beginners choose their own instruments (usually based on wanting to imitate cool artists, apparently). So to get students to choose to play the Thummer, we need to get creative artists to use them first.
It’s well-known that creative artists choose to use those tools & instruments which allow them to do make new music in interesting ways. So we need a ThumMusic-compatible instrument that gives creative artists the opportunity to make music that is
truly new, but which can succeed in the commercial mainstream, thereby inspiring non-musicians to learn to play music using that same instrument. That instrument is the
Thummer, a new USB-MIDI music controller which can control the sound of any MIDI-compatible electronic synthesizer, and which uses the two-dimensional note-pattern of the ThumMusic System.
The Thummer provides simultaneous control over more independent variables (degrees of freedom) than any other musical interface, whether acoustic, electric, or electronic. The Thummer is the only polyphonic instrument with the expressive power to exploit music synthesis techniques such as
waveguide synthesis, so its players will be able to reproduce the sounds of acoustic instruments with uncanny realism while playing accompaniment, too. Furthermore, the Thummer makes new musical effects – such as
Dynamic Tonality, which is simply impossible with any other musical instrument – trivially easy to control. You just wiggle a joystick, and cool new musical effects happen, with no theoretical understanding required (although the music theory underlying these effects is deep and revolutionary). It is expected that truly creative artists will flock to the Thummer because its expressive power and Dynamic Tuning allows them to make music that is truly new, while still fitting comfortably within the mainstream.
This conclusion is supported by industry experts. "As a VP at BMG’s Windham Hill label," wrote Grace Newman, "I decided which bands to sponsor, promote, and endorse, from unknown bands to Grammy-winning artists. I looked for musicians that had something new, something different, that would stand out in the market... and so did every other label. The first musicians to master the Thummer will rivet the attention of the entire music industry. If you're looking for a way to break out of the pack, this is it."
The music of these creative artists – and the coolness of
controlling sound through motion – is expected to inspire musical beginners to want to play the Thummer, too. These beginners will be able to start learning to play the Thummer online, for free, using the ThumMusic System and their computer keyboards, to which so many of today’s youth’s are glued anyway. Their progress should be rapid due to the ThumMusic System’s ease-of-learning. When they exhaust the expressive potential of the computer keyboard (which won’t take long), they can step up to a Thummer, the expressive potential of which is unlimited.
Here’s one small example of how the Thummer was designed to appeal to non-musical consumers in order to help grow the market. The Thummer uses control devices that non-musical consumers are already familiar with, such as a keyboard that is intentionally similar to the ubiquitous computer keyboard and the thumb-operated joysticks and electronic motions sensors that are now common in video game controllers. Millions of
non-musical consumers have spent endless hours developing fine motors skills with these control devices. Using a Thummer, they can apply these existing skills to expressive music-making. Leveraging consumers’ existing motor skills presents them with a much lower barrier to entry than would requiring them to learn entirely new motor skills such as (say) manipulating a bow, developing an embouchure, picking a guitar, etc. Their success will tend to keep them in the MI market, stepping up to more advanced instruments, buying more sheet music, buying more accessories, taking more in-person lessons, etc. – potentially growing the MI market to double or triple its current size.
A “Pocket Thummer” could put four octaves of fully-integrated polyphonic musical power in your pocket for less than the price of a good harmonica. It could become “every beginner’s first instrument, and every musician’s second™.”
The OpportunityBetween the computer keyboard, the Thummer, and the ThumMusic System, a higher percentage of beginners could succeed at reading music fluently, composing music knowledgeably, and performing music expressively.
The Thummer has been designed to be
enough better, in enough ways that
consumers care about, to
diffuse rapidly in the mainstream consumer market. The conservatism of traditional retail distribution can be overcome through direct sales over the Internet (see
The Long Tail), which can aggregate thin global demand into very respectable volumes, allowing prices to fall and awareness to rise to levels necessary to support traditional retail distribution. Because the Thummer is so tiny, has so few moving parts, and is all-electronic, it is remarkably cheap to manufacture, store, ship, and stock – the ideal instrument for Web-based sales directly from manufacturer to consumer.
Because Thumtronics’ innovations’ many patent applications are sailing through the international patent process, it has the potential to erect high barriers to competition, ensuring that it and it alone captures the
value of this future growth. This could make that company the industry’s revenue and profit leader within a decade. Market leaders are regularly
toppled in this manner, as a result of
paradigm shifts to solutions that are simpler, cheaper, and more powerful –
solutions like Thumtronics’.
Growth, growth, growth. Thumtronics’ innovations are all about
growing the market.
ConclusionShift happens. Industries and ideas that had seemed stable for centuries can shift with surprising speed, once a new approach comes along that is simple, cheap, and powerful. This can happen to the music products industry, too – and
all indications are that Thumtronics has the innovations necessary to drive such a shift.
Labels: failure rate, grow the market, music education, success rate, ThumMusic System